Board Thread:News and Announcements/@comment-33594242-20180724022127/@comment-28189297-20180724201222

Feeshy~TrashFiend~ wrote: AshTheWolf701 wrote: Azlyn1 wrote: AshTheWolf701 wrote: XxFloofyxx wrote: AshTheWolf701 wrote: 00grumpybunny00 wrote: Sugar Plum Cake wrote: I feel like these new claws are just being rushed to be released to the public, without even being tested to make sure it's actually functionnal. First we get the Flamingo Claw that used to dispense plushies that aren't even flamingoes, and now this. I have to agree. Don't trash talk animal jam like this if you have absolutely no idea how rediculously hard to code and program a live, online game with 10,000,000 people playing it is. I get that it is a inconvenience, but come on. These are plushies we're talking about. It's literally the Wild Weekends. It is UNNECESSARY. Last year when we had all these wild weekends at once, it was a mess. Now this year, its a mess as well.

We didn't even ask for Wild Weekends. It's literally a random item every week thats rushed, some are items just recoloured. AJHQ can just go back to the every 2 weeks update, and with ACTUAL CONTENT. Even add some stuff back like idk, TIKI TROUBLE to keep us occupied? :/

Its not only the plushies being rushed. There was once or twice the stuff in the wild weekends didn't even show up in the store and then everyone was trying to scam with it. The Mushroom Hut in the Epic Dens, you can go through the walls and stuff, (I know not a big deal but cmon) There's still clothing items back from 1-2 years ago and even recent for new animals that haven't even been fixed.

Yes, I understand that coding a game with over 10 million kids on it but some of the things we don't actually need, also we can wait, nobody pressured AJHQ for new things every week. AJHQ has done it on themselves, no offense. Animal Jam is trying to do their best for their community and fans that play their games. Updates like these keep us entertained and occupied and if it doesn't to you, too bad! Find another game to play and stop dissing a hardworking company over some stupid meaningless stuff that are just minor inconvieniences. Glitches will happen. Nobody's perfect. STOP EXPECTING EVERYTHING TO BE PERFECT ON AJ We understand that nothing is gonna be perfect, but this has happened multiple times, causing players to think that AJHQ is not really putting that much effort into the updates and the game as they used to. For example, the Flamingo and Cylesdale Horse claws that didnt even give out the correct plushies. AJHQ also is messing up the rarity system a lot, considering the fact that they didnt even completely delete the cool banner from the game. It was causing a lot of confusion for jammers, and a lot of people got scammed, and that may be one of the reasons why National Geographic stopped funding AJ due to the fact that the game is all about rares and not having fun anymore (yes, there are still jammers who dont care about rares, but mostly everyone just wants to become rare). The updates seem so boring now, and if this keeps up people will most likely stop playing since nothing is hyping them up to continue playing. I get that they are probably doing their best to continue providing a fun experience for jammers, but i just have a feeling that they arent reaching out to us enough for feedback and what we want in the game, and that they are so focused on bringing the bigger things into the game and ignoring the small mistakes that they have made, but however the mistakes can have a big impact on the community and possibly give oppertunities to scammers. Well we should reccomend things to them, if they won't reach out to us. Also, people ENJOY trying to get rare! Um- Not all people enjoy trying to get rare. In fact, it's one of the reasons people are leaving AJ. A game so centered around who is rarer than who makes quite a bit of players miserable b.b Lots of people enjoy being rare, and getting rare, heck, this fandom page is all about item rarity. You know what, I'm just gonna quit this argument. I'm getting grey hair.