Board Thread:Trade/@comment-37757763-20190219152234/@comment-37757763-20190307163753

Zeforum wrote: Okay, yes, people make a mistake thinking that supply is a big part of worth. I understand, less in game seems rarer and more valuable. Headdresses did come before Forest Boots/Gauntlets. But, if we all thought about supply, this game would be so much different and confusing. The two things that decide worth are Demand and Worth:

Demand

Demand is the level of wanting for an item. How demanding is the item. Those number values you see under some items, are the demand levels. 0.5 or 0/5 is what only collectors will want (Maybe not even collectors at times), 1/5 is what only collectors will want, 2/5 is not too wanted but not wanted at the same time, 3/5 is wanted, people will tend to trade full worth. And so on. You might look at Depth Charges for example, yellow color variant is worth 40 Blacks. Nobody trades exactly 40 Blacks. Because the demand is low. Lower the demand, the less chances to get full worth.

You know worth, I hope.

I know, confusion, how come the Pink Chair was from the Beta but only worth a few Rims. While some other items came out earlier and are worth more. Demand is usually what decides worth of items. Other times its the knowledge or history behind the items release or existence. Like the Squash Chair.

If you are still confused, please ask preach