Thread:Kabuuki/@comment-34098633-20190610165512

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"Increasing I think. I'm not a member of staff but let's just say I've seen sites go down because of inflation. Greed can kill and I've seen it happen. I'm actually an oldish player from the days when neopets was popular. Inflation went through the roof. In an attempt to fix things and make neopets more popular they brought a game called neoquest I think it was called. Neoquest was awesome as it made it easy to get neopoints. Problem is as a result, neopians really boosted up the prices of wanted items. Quite a few people left because they realised that they had no chance of saving up so much neopoints so they just gave up. Neopets eventually realised that neoquest was a problem and was devastating the community but by then the damage had been done. And when they closed down neoquest, a lot of those players got unhappy and left as well. Over the years, as a result of people leaving, things have gotten cheaper, more affordable and this means a dream which a person might've had to give up on can finally come true. I know I'm finally happy. It's much slower than what it used to be but it's nicer since the people who are there love the game. Neopets is still alive as a result but it's barely holding on. Gaia Online did something very clever and I am not worthy of their brilliance. Because of player's greed, things were getting more and more expensive since they wanted to make a profit of the in game currency. But this meant things weren't affordable to most of the players and a lot of people were complaining and getting upset. But the players who were putting items were also getting upset since they felt it was unfare to lower the value of their items. Basically there were a lot of arguments. So to solve this issue, the gaia online staff created a new in game currency which was worth so much more that the previous currency and a lot more easier to obtain. A very simple idea but so effective and everybody was happy with it. For doing what they did and solving this issue so easily and effectively, I have a lot of respect for gaia online. I know you're unhappy about the rarity system but what they're doing is actually for the best. Believe me. If rare items become more common, it means players who've been waiting for those items for who knows how long can finally have their dream come true. Think about it in terms like that. The only people who aren't happy about it are the few who want to get as much from their rare items as they can without a thought about someone else who's probably been crying silently and has been struggling to get that item for a month or maybe a year which means they're greedy. Everybody does get greedy sometimes but greed is not a good thing where some games are concerned. And remember what I told you about children. Young children don't have the patience to go into the lost dessert again and again for a year in hopes of a spike. And if they don't get their dream item and soon, they'll get upset and lose interest. Staff needs money to keep the servers of the game and the game itself running. So it's not in the best interest of the staff for children, their target market to leave the game. They want new players and children to stay and continue having a good time so that they can get the money they need to keep the game going so that the players who do play can continue to play. If a few people do leave because they're upset about the rarity system being destroyed, it's actually fine because the impatient children who are the target get what they what they want and are a lot more people will be happy and will be a lot more willing to want to stay. Think about this issue in those terms. Let me repeat. Greed is has the power to destroy and greed has come very close to destroy some very good website games out there. So what the staff is doing by "destroying the rarity system" is not a bad thing. It's actually a very good thing that is actually saving the game, not destroying it. If someone is too concerned about the rarity or how much something is worth, then I personally feel that person needs a reality check. As in the in game currency is in game currency. I could not buy a car or even a toy in toys R us with the in game currency for example. A game is meant for fun and the enjoyment of everyone. When an item is too rare and it's too unobtainable, it takes that joy away from a lot of people who would like it but can't get it. Understand that? I agree that some items should be challenging to get, but the moment an item becomes impossible especially if it's a wanted item then that causes problems. You might see what's going on as a problem. I see it as the solution the Animal Jam staff have come up with to fix a problem they've probably had since before I started playing the game. The reason why I know Animal Jam has a problem is because I know that there are those jammers who will do anything to scam or trick someone else into giving them something they want. Now I wasn't here during the beta stage but I'm sure that there was a time when there weren't any scammers. A player should never have to feel so desperate that they have to scam or trick someone. To me, the mere fact those players exist means there's a problem and greed isn't helping." 