Thread:Chocbox AJ/@comment-38247645-20190212083227

Animal Jam is making thousands of dollars from this update with more people buying diamonds and renewing memberships than ever before. I myself just bought a 6 month membership that I hadn't planned on renewing for another 15 days when my last one was expiring, but then I thought why not just renew it early for the extra diamonds. It might be a good thing though, because more recently every one has been relying on the wiki to know that they're getting a good trade, so currently the prices of the same items from different players  in the "My Shop"s all drastically diffentiate from eachother. I got blue vines for 12 diamonds, a pot of gems for 10 and a robot for 15, but you'll see these items range up to 40 diamonds. The entire wiki will have to be redone like @StampylongNoah has said, and most players value's will have scrambled.So now theres some math to be done...

Lets first split all animal jam items into two catagories; items worth a clothing beta or more, and items that are worth less.

I will only be writing about the first.

So lets give these bottom tier items that make up clothing betas a value of 1, that mean that the den beta would be worth 2 and some nonmember ones 3

Right now there is a problem with the values for the spikes to betas ratio, for example: if one player decided to trade away a short black collar and they wanted two good short collars and they got them, and they would have a value of 32. Another player could be trading their short black collar at the same time, but they want den betas instead. The current listed value of a black short is 11 den betas which a value of 22. These trade are a difference of 10 points meaning 5 den betas, wildly different.

One thing that a player could do was trade 11 den betas (22) for a short black and, devide that collar into two good ones, and then further devide that into den betas (32) meaning that now they have 5 more den betas than they started with.

With a value system like this all one would have to do to make sure they were getting a fair trade is chack that the number value of the item that they are trading away or recieving is pretty close or the same as all the item values of the opposing list added together.

A system like this would also work wonderfully with diamonds, all one would have to do is assign a value of diamonds to the value 1. Then all player would have to is multiply the value of the item by the diamond number to get the item's diamond value.

I have more ideas and stuff, I get kinda into money math problems, thats why i love this game. I mean you still have to take in demand and stuff but thats where trading is fun.

but any anyone JAG me or buddy me or something

tesla2203

and yeah AJHQ is hella gross putting out this update... 